SL23W47: Difference between revisions
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'''Check if we can use <? super X> instead of <? extends X>, some places with fake displays that might work?!''' | |||
Latest revision as of 02:44, 10 December 2023
Check if we can use <? super X> instead of <? extends X>, some places with fake displays that might work?!
Spaceship testing results:
- Merging needed of stage/layout subparts and stage variant changes
- Bug: Stage variant transition not yet correctly implemented when scaling is changed
- Only support simplified implementation
- Limit to Transition/Scale/Rotation for Subparts
- Limit to Transition/Scale/Rotation for Stage
- (No support for Mob/Player/Screen/Substage)
- We need a Stage to be changable after it was created
- A sub-part of a stage/layout needs to at least be changeable in some way (increase/decrease of animation timeframe)
- This means a layout needs to be changeable for a given player after the fact
- So before publishing a layout globally in needs to be a local representation for that player and can be manipulated.