SL23W49: Difference between revisions
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**'''Commands: DebugMobSpawning, DebugPath, ResetCHunks, Tick''' | **'''Commands: DebugMobSpawning, DebugPath, ResetCHunks, Tick''' | ||
**'''Entity BREEZE, WIND_CHARGE''' | **'''Entity BREEZE, WIND_CHARGE''' | ||
**'''Check if ClientboundBundlePacket is now implemented in a useful version!?''' | |||
**'''PacketSplitter + what is BandwidthDebugMonitor + PacketBundlePacker validate that actual bundles are transferred now''' |
Revision as of 19:31, 10 December 2023
- 1.20.4 migration
- SLIDING, SHOOTING, INHALTING POSE
- GRASS - SHORT_GRASS Material
- Commands: DebugMobSpawning, DebugPath, ResetCHunks, Tick
- Entity BREEZE, WIND_CHARGE
- Check if ClientboundBundlePacket is now implemented in a useful version!?
- PacketSplitter + what is BandwidthDebugMonitor + PacketBundlePacker validate that actual bundles are transferred now