SL23W49: Difference between revisions

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**Entity BREEZE, WIND_CHARGE
**Entity BREEZE, WIND_CHARGE
**'''Check if ClientboundBundlePacket is now implemented in a useful version!?'''
**'''Check if ClientboundBundlePacket is now implemented in a useful version!?'''
**'''PacketSplitter + what is BandwidthDebugMonitor + PacketBundlePacker validate that actual bundles are transferred now'''
**'''PacketSplitter + PacketBundlePacker validate that actual bundles are transferred now'''
**'''TileEntityLootable no longer supporting''' this.lastChange = nbttagcompound.getInt("LastChange"); //kade
**'''TileEntityLootable no longer supporting''' this.lastChange = nbttagcompound.getInt("LastChange"); //kade

Latest revision as of 02:09, 13 December 2023

◄ SL23W48 | SL23W50 ►


  • 1.20.4 migration
    • SLIDING, SHOOTING, INHALTING POSE
    • GRASS - SHORT_GRASS Material
    • Commands: DebugMobSpawning, DebugPath, ResetCHunks, Tick
    • Entity BREEZE, WIND_CHARGE
    • Check if ClientboundBundlePacket is now implemented in a useful version!?
    • PacketSplitter + PacketBundlePacker validate that actual bundles are transferred now
    • TileEntityLootable no longer supporting this.lastChange = nbttagcompound.getInt("LastChange"); //kade