SL24W09: Difference between revisions

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** '''our custom  void damage(double amount, DamageCause reason); can probably replace with damage(double amount, @NotNull DamageSource damageSource);'''
** '''our custom  void damage(double amount, DamageCause reason); can probably replace with damage(double amount, @NotNull DamageSource damageSource);'''
** check if we use setLastDamageCause
** check if we use setLastDamageCause
*'''Change macro/deploy implementation from plain autohotkey -> WinSCP / ssh'''
**'''Compare to Powershell implementation'''
**'''Check if a direct java deployment would work as well to ditch: CMD, WinSCP, MultiSCPUpload, Powershell, (Autohotkey)'''
**

Latest revision as of 21:43, 2 March 2024

◄ SL24W08 | SL24W10 ►

  • (work & rl stuff)
  • Use QuickPlay to launch render client
  • Update Bungeecord to latest version
  • Latest 1.20.4 changes:
    • BlockData.copyTo seems useful. Test for chunkli & fakestuff
    • New damages: DamageEffect, DamageScaling, DamageType,DeathMessageType, seems useful for stasi
    • our custom void damage(double amount, DamageCause reason); can probably replace with damage(double amount, @NotNull DamageSource damageSource);
    • check if we use setLastDamageCause
  • Change macro/deploy implementation from plain autohotkey -> WinSCP / ssh
    • Compare to Powershell implementation
    • Check if a direct java deployment would work as well to ditch: CMD, WinSCP, MultiSCPUpload, Powershell, (Autohotkey)