SL24W18: Difference between revisions
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[[SL24W17|◄ SL24W17]] | [[SL24W19|SL24W19 ►]] | [[SL24W17|◄ SL24W17]] | [[SL24W19|SL24W19 ►]] | ||
* '''Scaled players''' | |||
** '''Transport System using precalculated pathing''' | |||
** '''Bots & slower gameplay''' | |||
** | |||
* '''"Characters" implementation''' | |||
* '''Switch inventory/ use loadout''' | |||
* '''MC 1.20.5 Todolist''' | * '''MC 1.20.5 Todolist''' | ||
* <syntaxhighlight> | * <syntaxhighlight> |
Revision as of 23:06, 30 April 2024
- Scaled players
- Transport System using precalculated pathing
- Bots & slower gameplay
- "Characters" implementation
- Switch inventory/ use loadout
- MC 1.20.5 Todolist
Fake Mobs/Player: - Scale Attribute User Settings: eneity_interaction_range block_interaction_range Gameplay: generic.gravity default 0.08 generic.jumpstrenght 0 - 32 / 0.42 default generic.falldamage generic.falldamagemultiplier for flight stuff map integer now stored as map_id Decorations -> map_decorations={...} using names and not numbers, rotation now degrees fireworsk+explosions changed hide_tooltip can hide popup info in chest item fire_resistant to not show burning animation rarity on ites gives default colors spawn_item_after_ticks animation transfer-command spawn-chunk-radius