Worlds: Difference between revisions
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=Version1= | =Version1= | ||
*ISS (International Space Station) | *(Default placeholder mc world - "world") | ||
*ISS (International Space Station) - "Lobby" "Forklift Spawn" + IRS (International Research Station / TSMC) - "Lobby 2" | |||
*(Valley of Dreams) / PhobosV1 - Small plots, rich on resources | *(Valley of Dreams) / PhobosV1 - Small plots, rich on resources "IslandsV1 + Starter Kits" | ||
*(Seychelles of the Rich) / DeimosV1 - Large free spaces - | **'''Add a /starterkit command for alpha testers? Much easier to setup while testing ( in desktop)''' | ||
*(Planet of Hope) / MarsV1 - Terraforming needed | *(Seychelles of the Rich) / DeimosV1 - Large free spaces - '''"Rich kid from school starter pack"''' | ||
*(The lost Planet) / EarthV1 - Farmworld | *(Planet of Hope) / MarsV1 - Terraforming needed - '''"MISSING"''' | ||
*( | *(The lost Planet) / EarthV1 - Farmworld - "Normal MC world generator" | ||
*(Mines of Despair) / MoonV1 - atomic disaster farmworld? | *(Total Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck - '''"MISSING"''' | ||
*(Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot | *(Kuiper Belt) / K'''t''' | ||
*(Mines of Despair) / MoonV1 - atomic disaster farmworld? - '''"MISSING"''' | |||
*(Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot - '''"MISSING"''' | |||
Solution for selecting different spawnie-plots in the beginning: | |||
*Improve IslandGenerator by adding "biomeType": "JUNGLE". This allows us to generate specific island biomes | |||
*Add additional information about restore islands that contain biome type of an island | |||
*allow players to randomly regenerate a island with biome X before buying one | |||
*( limit the amount of regenerations per new player to 10 - anti troll ) | |||
<br /> |
Latest revision as of 17:53, 29 December 2020
Version1
- (Default placeholder mc world - "world")
- ISS (International Space Station) - "Lobby" "Forklift Spawn" + IRS (International Research Station / TSMC) - "Lobby 2"
- (Valley of Dreams) / PhobosV1 - Small plots, rich on resources "IslandsV1 + Starter Kits"
- Add a /starterkit command for alpha testers? Much easier to setup while testing ( in desktop)
- (Seychelles of the Rich) / DeimosV1 - Large free spaces - "Rich kid from school starter pack"
- (Planet of Hope) / MarsV1 - Terraforming needed - "MISSING"
- (The lost Planet) / EarthV1 - Farmworld - "Normal MC world generator"
- (Total Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck - "MISSING"
- (Kuiper Belt) / Kt
- (Mines of Despair) / MoonV1 - atomic disaster farmworld? - "MISSING"
- (Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot - "MISSING"
Solution for selecting different spawnie-plots in the beginning:
- Improve IslandGenerator by adding "biomeType": "JUNGLE". This allows us to generate specific island biomes
- Add additional information about restore islands that contain biome type of an island
- allow players to randomly regenerate a island with biome X before buying one
- ( limit the amount of regenerations per new player to 10 - anti troll )