Worlds: Difference between revisions

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=Version1=
=Version1=


*ISS (International Space Station) - "Lobby"
*(Default placeholder mc world - "world")
*IRS (International Research Station / TSMC) - "Lobby 2"
*ISS (International Space Station) - "Lobby" "Forklift Spawn" + IRS (International Research Station / TSMC) - "Lobby 2"
*(Valley of Dreams) / PhobosV1 - Small plots, rich on resources
*(Valley of Dreams) / PhobosV1 - Small plots, rich on resources "IslandsV1 + Starter Kits"
*(Seychelles of the Rich) / DeimosV1 - Large free spaces - highly priced - nice biomes
**'''Add a /starterkit command for alpha testers? Much easier to setup while testing ( in desktop)'''
*(Planet of Hope) / MarsV1 - Terraforming needed
*(Seychelles of the Rich) / DeimosV1 - Large free spaces - '''"Rich kid from school starter pack"'''
*(The lost Planet) / EarthV1 - Farmworld
*(Planet of Hope) / MarsV1 - Terraforming needed - '''"MISSING"'''
*(Total Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck
*(The lost Planet) / EarthV1 - Farmworld - "Normal MC world generator"
*(Mines of Despair) / MoonV1 - atomic disaster farmworld?
*(Total Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck -  '''"MISSING"'''
*(Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot
*(Kuiper Belt) / K'''t'''
*(Mines of Despair) / MoonV1 - atomic disaster farmworld? - '''"MISSING"'''
*(Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot - '''"MISSING"'''
 
 
 
Solution for selecting different spawnie-plots in the beginning:
 
*Improve IslandGenerator by adding "biomeType": "JUNGLE". This allows us to generate specific island biomes
*Add additional information about restore islands that contain biome type of an island
*allow players to randomly regenerate a island with biome X before buying one
*( limit the amount of regenerations per new player to 10 - anti troll )
 
<br />

Latest revision as of 17:53, 29 December 2020

Version1

  • (Default placeholder mc world - "world")
  • ISS (International Space Station) - "Lobby" "Forklift Spawn" + IRS (International Research Station / TSMC) - "Lobby 2"
  • (Valley of Dreams) / PhobosV1 - Small plots, rich on resources "IslandsV1 + Starter Kits"
    • Add a /starterkit command for alpha testers? Much easier to setup while testing ( in desktop)
  • (Seychelles of the Rich) / DeimosV1 - Large free spaces - "Rich kid from school starter pack"
  • (Planet of Hope) / MarsV1 - Terraforming needed - "MISSING"
  • (The lost Planet) / EarthV1 - Farmworld - "Normal MC world generator"
  • (Total Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck - "MISSING"
  • (Kuiper Belt) / Kt
  • (Mines of Despair) / MoonV1 - atomic disaster farmworld? - "MISSING"
  • (Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot - "MISSING"


Solution for selecting different spawnie-plots in the beginning:

  • Improve IslandGenerator by adding "biomeType": "JUNGLE". This allows us to generate specific island biomes
  • Add additional information about restore islands that contain biome type of an island
  • allow players to randomly regenerate a island with biome X before buying one
  • ( limit the amount of regenerations per new player to 10 - anti troll )