SL24W33: Difference between revisions
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** Use BlockDisplay Hitbox as general hitbox for Cube1 interaction | ** Use BlockDisplay Hitbox as general hitbox for Cube1 interaction | ||
*Kson: '''Replace specific Websocket implementation with generalized MessagingContainers''' | *Kson: '''Replace specific Websocket implementation with generalized MessagingContainers''' | ||
** | *'''Setup a concept for''' '''Marking:''' | ||
**Marker: MarkerStub, TextMarkerStub, RectangleStub | |||
**SelectionFakePod vs UserMem: Blueprint, BlockSelection, ChunkSelection | |||
**Define who updates client side represenation | |||
**Define helpers to clear chunk & blueprint mems when a BP is cancelled, possibly hide ChunkSelectionMem while BP session is active? | |||
**Reduce visibility of ChunkSelection and keep visible? Add quick ChunkSelection toggle on LeftHtml | |||
Revision as of 15:26, 14 August 2024
- ScreenModel Cube1 fixed rendering
- Use BlockDisplay as FillBlock
- Use BlockDisplay Hitbox as general hitbox for Cube1 interaction
- Kson: Replace specific Websocket implementation with generalized MessagingContainers
- Setup a concept for Marking:
- Marker: MarkerStub, TextMarkerStub, RectangleStub
- SelectionFakePod vs UserMem: Blueprint, BlockSelection, ChunkSelection
- Define who updates client side represenation
- Define helpers to clear chunk & blueprint mems when a BP is cancelled, possibly hide ChunkSelectionMem while BP session is active?
- Reduce visibility of ChunkSelection and keep visible? Add quick ChunkSelection toggle on LeftHtml