SL24W33
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- ScreenModel Cube1 fixed rendering
- Use BlockDisplay as FillBlock
- Use BlockDisplay Hitbox as general hitbox for Cube1 interaction
- Kson: Replace specific Websocket implementation with generalized MessagingContainers
- Setup a concept for Marking:
- Marker: MarkerStub, TextMarkerStub, RectangleStub
- SelectionFakePod vs UserMem: Blueprint, BlockSelection, ChunkSelection
- Define who updates client side represenation
- Define helpers to clear chunk & blueprint mems when a BP is cancelled, possibly hide ChunkSelectionMem while BP session is active?
- Reduce visibility of ChunkSelection and keep visible? Add quick ChunkSelection toggle on LeftHtml