KadconV1

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  • Create the world with flat map and without map features

world create kadcon 123456 normal false normal on

  • Fill play-area and border area with default chunks

chunk forcewritearea -32,-32 64,64 kadcon kademlia:KadconV1Road32

  • Test data-copy from restoreWorld to play-world

chunk forcecopyarea kadconRestore,0,0,64,64 kadcon,0,0,64,64

chunk forcecopyarea kadconRestore,0,64,64,128 kadcon,0,64,64,128

chunk forcecopyarea kadconRestore,64,0,128,64 kadcon,64,0,128,64

chunk forcecopyarea kadconRestore,64,64,128,128 kadcon,64,64,128,128

chunk forcecopyarea kadconRestore,0,0,520,32 kadcon,0,0,520,32


chunk forcecopyarea kadconRestore,0,0,520,32 kadcon,0,0,520,32

chunk forcecopyarea kadconRestore,0,32,520,64 kadcon,0,32,520,64

chunk forcecopyarea kadconRestore,0,64,520,96 kadcon,0,64,520,96

chunk forcecopyarea kadconRestore,0,96,520,128 kadcon,0,96,520,128

chunk forcecopyarea kadconRestore,0,128,520,160 kadcon,0,128,520,160

chunk forcecopyarea kadconRestore,0,160,520,192 kadcon,0,160,520,192

chunk forcecopyarea kadconRestore,0,192,520,224 kadcon,0,192,520,224

chunk forcecopyarea kadconRestore,0,224,520,256 kadcon,0,224,520,256

chunk forcecopyarea kadconRestore,0,256,520,288 kadcon,0,256,520,288

chunk forcecopyarea kadconRestore,0,288,520,320 kadcon,0,288,520,320

chunk forcecopyarea kadconRestore,0,320,520,352 kadcon,0,320,520,352

chunk forcecopyarea kadconRestore,0,352,520,384 kadcon,0,352,520,384

chunk forcecopyarea kadconRestore,0,384,520,416 kadcon,0,384,520,416

chunk forcecopyarea kadconRestore,0,416,520,448 kadcon,0,416,520,448

chunk forcecopyarea kadconRestore,0,448,520,480 kadcon,0,448,520,480

chunk forcecopyarea kadconRestore,0,480,520,512 kadcon,0,480,520,512

chunk forcecopyarea kadconRestore,0,512,520,520 kadcon,0,512,520,520




(dynmap render)


--- BACKUP HERE ---- bp_water_empty_V1.tgz


  1. Generate the initial area

worldrestore generaterestorearea starterV1 (OR load from chunkli)

worldrestore generatepreparea starterV1 chunk skylightarea 0,-512 to 36,-476 starterV1 /chunk tickarea 100 0,-512 36,-476 starterV1


--- BACKUP HERE ---- starterV1_prep_done.tgz


chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,72,72,108,108


chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,0,72,72


chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,0,900,900

  1. Fix faulty generated roads (bedrock)

worldrestore regenworldarea starterV1 0,0 50,50 chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,36,36,900 chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,0,900,36 chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,36,900,900