KadconV1: Difference between revisions

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(Created page with " # Create the world with flat map and without map features world create kadcon 123456 normal false normal on ---------------- Kadcon V1 ---------------------------------- # R...")
 
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*Create the world with flat map and without map features


# Create the world with flat map and without map features
'''world create kadcon 123456 normal false normal on'''
world create kadcon 123456 normal false normal on
 
* Fill play-area and border area with default chunks
 
'''chunk forcewritearea -32,-32 64,64 kadcon kademlia:KadconV1Road32'''
 
* Test data-copy from restoreWorld to play-world
 
'''chunk forcecopyarea kadconRestore,0,0,32,32 kadcon,0,0,32,32'''


---------------- Kadcon V1 ----------------------------------
# RestoreArea <- RESTORE WORLD !
# Generates Border/Ground for the PlayArea # OR copy from out backups :)
chunk forcewritearea -32,-32 64,64 kadcon kademlia:KadconV1Road32


(dynmap render)
(dynmap render)
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--- BACKUP HERE ---- bp_water_empty_V1.tgz
--- BACKUP HERE ---- bp_water_empty_V1.tgz
-------------------------------------------
-------------------------------------------
# Generate the initial area
 
#Generate the initial area
 
worldrestore generaterestorearea starterV1
worldrestore generaterestorearea starterV1
(OR load from chunkli)
(OR load from chunkli)
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chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,0,900,900
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,0,900,900


# Fix faulty generated roads (bedrock)
#Fix faulty generated roads (bedrock)
 
worldrestore regenworldarea starterV1 0,0 50,50
worldrestore regenworldarea starterV1 0,0 50,50
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,36,36,900
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,36,36,900
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,0,900,36
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,0,900,36
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,36,900,900
chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,36,900,900

Revision as of 19:34, 12 December 2021

  • Create the world with flat map and without map features

world create kadcon 123456 normal false normal on

  • Fill play-area and border area with default chunks

chunk forcewritearea -32,-32 64,64 kadcon kademlia:KadconV1Road32

  • Test data-copy from restoreWorld to play-world

chunk forcecopyarea kadconRestore,0,0,32,32 kadcon,0,0,32,32


(dynmap render)


--- BACKUP HERE ---- bp_water_empty_V1.tgz


  1. Generate the initial area

worldrestore generaterestorearea starterV1 (OR load from chunkli)

worldrestore generatepreparea starterV1 chunk skylightarea 0,-512 to 36,-476 starterV1 /chunk tickarea 100 0,-512 36,-476 starterV1


--- BACKUP HERE ---- starterV1_prep_done.tgz


chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,72,72,108,108


chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,0,72,72


chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,0,900,900

  1. Fix faulty generated roads (bedrock)

worldrestore regenworldarea starterV1 0,0 50,50 chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,0,36,36,900 chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,0,900,36 chunk forcecopyarea starterV1,0,-512,36,-476 starterV1,36,36,900,900