SL20W24: Difference between revisions

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'''Bug: Rockets from crossbows cause damage in non PVP areas'''
Bug: Rockets from crossbows cause damage in non PVP areas


'''Bug: Lava flows over plot borders'''<br />'''Bug: SELLING items in adminshop (boots) with repair level is possible'''
Bug: Lava flows over plot borders<br />Bug: SELLING items in adminshop (boots) with repair level is possible


'''Bug: Shifting plots below bedrock/to bedrock will teleport the player below the world'''
'''Bug: Shifting plots below bedrock/to bedrock will teleport the player below the world'''

Revision as of 15:35, 8 June 2020


Videos / YT

Idea: How can array lookups be slower than a hashmap?

Idea: How to use Players as QA (TraceHelper)

Idea: Explain what makes crops growing slow in minecraft (chunk loading / page cache cpu problem)


2020-06-08

Bug: Rockets from crossbows cause damage in non PVP areas

Bug: Lava flows over plot borders
Bug: SELLING items in adminshop (boots) with repair level is possible

Bug: Shifting plots below bedrock/to bedrock will teleport the player below the world

Add "error sound" that gets played if the user is spamming / should stop typing too much in chat

Bug: ? TileEntities are not deleted correclty? Chests dont drop their loot sometimes on removal?

Bug: Chat-Mention sound will play even if the local-chat message cannot be seen

Bug: Useroption permission starts with uppercase "Kadi"


Update /land info command to the new system

Try to implement onclick events for plot flags


SL20W23: Amazing visual updates we need to implement (from 22855)

Flying machinges are possible. Do we want this to be possible?

Duping carpet is currently possible (Piston + Slime + coral)

Open Offstream Todolist:

Skylight checking on a block "isSolid()" with n(type) and IBlockData type

  • Implemented new Heightmap for our system.
  •    SKYLIGHT_HEIGHTMAP("SKYLIGHT_HEIGHTMAP", HeightMap.Use.LIVE_WORLD, HeightMap.skyLightPredicate), // kade
  • Still need to rewrite growth code in WorldTicker


Bug: Make sure the executing player of a chunkli action cannot execute commands while the action is running (except OPs)

RegenWorldAreaAction needs a param if we want to use slow or forced writes ( conf.setForceWrite(false);        conf.setForceRead(false); )

Bug?: ResponseEntity tries to compare non comparable values?


Bug: Shop output and transaction numbers do not match (0.01 cent off; caused by fees?)

Move the ShopSign Text to the json/Shop.class

Bug: Somehow the heightmap of chunks gets broken resulting in plants not growing correclty? What causes this?

Shop: any (Buy anything in the shop for the same price)

Hide Items in the Shop that cannot be bought (bedrock?) but keep items with custom display names! (info area)

LibId: Create head on existing lib is bugged (partially fixed...)

LibMeta libMeta = KAccessI.getLibraryManager().get(c.getName()); KAccessI.getLibraryManager().removeProxy(libMeta.getLibId(), bItemType.Head);

F: Crafting Recipes do not check any permission? Do we want to hide some recipes behind perms? (Leveling System)

NiceToHave-List

Missing Feature: /chunk rotate does not rotate fmodels/fplayer

Offstream: Fox-AI is shit. We need to limit foxes and/or remove parts of the AI app//net.minecraft.server.PathfinderGoalFleeSun.c(SourceFile:67)

Idea: Keep a ChatHistory based on each user ( json chat output data + command history data )

(offstream) Bug: slowlySaveLevel with IOThread and fakechunks creates syncroinzation problems ultimately resulting in errors on chunk saving   

Add and check permissions for each useroption.

Add and check permissions for specific recipes?


OffStream: Move the ShopSign Text to the json/Shop.class

OffStream: Shop: any (Buy anything in the shop for the same price)

Idea: SuffixSearchTree takes a LOT of time to rebuild (onDelete) maybe use some other searchtree implementation?