SL20W43: Difference between revisions
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*PlanetManager | *PlanetManager | ||
*Change implementation of data to use OptionValueCache | *Change implementation of data to use OptionValueCache | ||
* | *Add sound for look at | ||
* | *Add planet description | ||
* | *Add actual warping for planets | ||
* | *Add default home tp | ||
* | *Add default flight state | ||
* | *Limit initial X,Z movement after TP until we reach <256 (limit until hit ground once) | ||
** | **Know that someone teleported lately | ||
** | **Listen to the movement speed (if flying) -> Reduce velocity in X,Z | ||
** | ** | ||
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*Set teleport-flight-damage reduction to 15 seconds | *Set teleport-flight-damage reduction to 15 seconds | ||
*Added automatic "flying" state after planetary teleportation | *Added automatic "flying" state after planetary teleportation | ||
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Latest revision as of 18:53, 18 December 2020
- PlanetManager
- Change implementation of data to use OptionValueCache
- Add sound for look at
- Add planet description
- Add actual warping for planets
- Add default home tp
- Add default flight state
- Limit initial X,Z movement after TP until we reach <256 (limit until hit ground once)
- Know that someone teleported lately
- Listen to the movement speed (if flying) -> Reduce velocity in X,Z
- Fixed bug that made falling after flying result in normal damage instead of just 5%
- Implemented asteroid belt idea
- Reduced loadup-time of travel action
- Added several abort checks for travel action
- Added 3 second slow_falling after planetary teleportation
- Added "Planet" Travel type to be spawned in the sky
- Set flight-damage reduction to 5 seconds
- Set teleport-flight-damage reduction to 15 seconds
- Added automatic "flying" state after planetary teleportation