SL21W29: Difference between revisions

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* Add a better && still very efficient implementation for setting ops
*Add a better && still very efficient implementation for setting ops
*Replace PanelManager with "dynamicStuffManager" similar to staticstuffmanager capable of handling entries from all players as well
**How do we handle panel ids here?
**we try to have interactability always as a possibility, handle similar to desktop somehow? Player-States?
*Research
**Show on screen that research is blocked by fuel/energy missing
**

Latest revision as of 21:43, 3 November 2022

◄ SL21W28 | SL21W30 ►


  • Add a better && still very efficient implementation for setting ops
  • Replace PanelManager with "dynamicStuffManager" similar to staticstuffmanager capable of handling entries from all players as well
    • How do we handle panel ids here?
    • we try to have interactability always as a possibility, handle similar to desktop somehow? Player-States?
  • Research
    • Show on screen that research is blocked by fuel/energy missing