SL21W30: Difference between revisions
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* | *Fakestuff Scenes | ||
**Stages & Scenes | |||
**Creation of Scenes from multiple placed Stands | |||
**Add a marker-mob for the middle (area effect cloud) | |||
**Scenes fakes only have references to the origin | |||
**Implement YAW rotation of scenes / stages | |||
**'''Add Missing pitch rotation''' | |||
**'''Implement moving center-point of a scene#''' | |||
**'''Implement players for scenes''' | |||
**'''Implement mobs for scenes''' | |||
**'''Implement screens for scenes''' | |||
***'''(Implement plants for scenes)''' | |||
***'''(Implement tutorial-start-block for scenes)''' | |||
*FakeStuff Screens | |||
**Implement general managers for scenes | |||
**Implement Panel-Boards for rendering to scenes | |||
**Implement PlantManager | |||
**Added PanelModel to represent how a screen-combination should be rendered in ingame itemframes | |||
** | |||
* | |||
** | |||
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**<br /> |
Revision as of 17:39, 7 August 2021
- Fakestuff Scenes
- Stages & Scenes
- Creation of Scenes from multiple placed Stands
- Add a marker-mob for the middle (area effect cloud)
- Scenes fakes only have references to the origin
- Implement YAW rotation of scenes / stages
- Add Missing pitch rotation
- Implement moving center-point of a scene#
- Implement players for scenes
- Implement mobs for scenes
- Implement screens for scenes
- (Implement plants for scenes)
- (Implement tutorial-start-block for scenes)
- FakeStuff Screens
- Implement general managers for scenes
- Implement Panel-Boards for rendering to scenes
- Implement PlantManager
- Added PanelModel to represent how a screen-combination should be rendered in ingame itemframes
-