SL23W03: Difference between revisions

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*Blueprint: Set functionality on leftclick, '''rightclick?'''
*Blueprint: Set functionality on leftclick, rightclick
**Maybe toggle between resize & move
**Maybe toggle between resize & move
**Implement diagonal movement
**Implement diagonal movement
**Implement useroption to use diagonal movement
**Implement useroption to use diagonal movement
**'''Maybe toggle between movement-speed (1,2,3,4,5 blocks at a time)'''
**Maybe toggle between movement-speed (1,2,3,4,5 blocks at a time)
**'''Maybe highlighting of currently active 'wall' to be moved?'''
**
*'''Blueprint: Can we use Shift+Scroll in Selection mode for something? Move up/down, how do we select top/bottom layer?'''
*Blueprint: Can we use Shift+Scroll in Selection mode for something? Move up/down, how do we select top/bottom layer?
**Maybe instead of resizing we move the whole box with shift?
**Now used for up/down border movement from anywhere by roughly looking up/down based on pitch + hotbar info
*Desktop: Add setting for spawn-distance of the screen (High/Low FOV test)
*Desktop: Add setting for spawn-distance of the screen (High/Low FOV test)
*Desktop cleanup
*Desktop cleanup
**Hide Technology, Production for now
**Hide Technology, Production for now
*Desktop implement useroption state On/Off
*Desktop implement useroption state On/Off
*
*Bug: Crouch + Blueprint does not work right now
*Bug: Pressing Q will create a broken screen (in BP mode?)
*Bug: Bp box size can be negative (max bigger than min)
*
*

Latest revision as of 20:33, 25 January 2023

◄ SL23W02 | SL23W04 ►


  • Blueprint: Set functionality on leftclick, rightclick
    • Maybe toggle between resize & move
    • Implement diagonal movement
    • Implement useroption to use diagonal movement
    • Maybe toggle between movement-speed (1,2,3,4,5 blocks at a time)
  • Blueprint: Can we use Shift+Scroll in Selection mode for something? Move up/down, how do we select top/bottom layer?
    • Now used for up/down border movement from anywhere by roughly looking up/down based on pitch + hotbar info
  • Desktop: Add setting for spawn-distance of the screen (High/Low FOV test)
  • Desktop cleanup
    • Hide Technology, Production for now
  • Desktop implement useroption state On/Off
  • Bug: Crouch + Blueprint does not work right now
  • Bug: Pressing Q will create a broken screen (in BP mode?)
  • Bug: Bp box size can be negative (max bigger than min)