SL23W52
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- Update dynmap, Invalid texture block name: minecraft:air
- Creating a new pod with a uuid key via copy/paste invites mistakes even if we use a UUID wrapper like DocId/LayoutId as:
- PodType.X can still reference the old pod
- manager.addInternal()... can still reference user.getXPod(XId.of(uuid, nickname)
- In both cases the assumed type-safety by the Id-wrapper does not help us
- After that saving will actually work, as in both cases we just convert a java object to json automatically, probably should have a type checking in the pod-system to make sure this cannot happen
- IconManager has no cleanup/usage check. We have a lot of unused objects we might want to flag for cleanup/old
- For some reason the server startsup slowly again and waits ~3sec after "17:15:14: libs"
- Build Process of Stages
- ...
- getOrInitStage called for the current Variant
- Uses FakeStageBuilder to create a StageInit that contains EnumMap<> nmsFakes with all sub-elements and their unique nmsIds
- Resulting in a ClientstatesMap<T>
- With EnumMap<VariantSlot, Map<FakeType, List> fakeStates
- Allows us to respect sub-art variant changes of a Stage/Layout
- For fast access we need a uniqueId for each sub-part variant<>FakeEntity. This is needed as we want to merge Transition data of the parent and the sub-parts.
- So in each sub-part variant we store the stateId that gives us direct access to the FakeEntity object for the given fake variant
- Uses FakeStageBuilder to create a StageInit that contains EnumMap<> nmsFakes with all sub-elements and their unique nmsIds
- Updated dynmap to 1.20.4