SL21W27: Difference between revisions
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*1.17.1 Update | *1.17.1 Update | ||
**EntityDestroyPacket accepts a list again \o/ | |||
**Implement Entity copy in Chunkli with new EntityManagement-System of Minecraft | |||
**Implement stacking of chunk data test command | |||
**Fix mc always loading world-spawn on player connection | |||
*Implement a DenyList to disable a set of blocks we do not want to be using in the beginning | |||
**Bundle | |||
**ShulkerBoxes | |||
**Sculk sensor | |||
**Maps | |||
**ItemFrame / Paintings ? (should be ok because of special manager) | |||
**Heads? (should be ok because of whitelist) | |||
**Written Books? Probably want a management-system for this? Maybe like ISBN? | |||
***We dont really need "random books" all over the place. | |||
***Would even prevent all kinds of book-spam-attacks | |||
*Reimplement World-Saver and test validity by crashing the server after a save-execution | |||
**Still needed for re-opening files to make sure we do not loose too much on a crash | |||
**Still needed to write out chunks that are loaded for a long time and would be lost on a crash | |||
**Validate saving frequency is down a LOT as we save entities in their own system | |||
**Validate entities are force-saved as well! | |||
**MC Still saves everything at once "Saving chunks for level" including entitiy data | |||
***Reintroduction of World-Save is needed in the end | |||
*Add /world reload command | |||
*Implement a TutorialManager | |||
**Commands | |||
**Tutorial-data-Class | |||
***Name, Location, Area | |||
***Item-List to add | |||
***Item-List to remove? | |||
***Clean/clear inventory | |||
***Temp-Save inventory / load inventory? | |||
***Reset flight-data? | |||
**Persistence | |||
**Facade | |||
**Actions | |||
**TutorialPod | |||
***<br /> | |||
**** | |||
**** |
Latest revision as of 21:39, 3 November 2022
- 1.17.1 Update
- EntityDestroyPacket accepts a list again \o/
- Implement Entity copy in Chunkli with new EntityManagement-System of Minecraft
- Implement stacking of chunk data test command
- Fix mc always loading world-spawn on player connection
- Implement a DenyList to disable a set of blocks we do not want to be using in the beginning
- Bundle
- ShulkerBoxes
- Sculk sensor
- Maps
- ItemFrame / Paintings ? (should be ok because of special manager)
- Heads? (should be ok because of whitelist)
- Written Books? Probably want a management-system for this? Maybe like ISBN?
- We dont really need "random books" all over the place.
- Would even prevent all kinds of book-spam-attacks
- Reimplement World-Saver and test validity by crashing the server after a save-execution
- Still needed for re-opening files to make sure we do not loose too much on a crash
- Still needed to write out chunks that are loaded for a long time and would be lost on a crash
- Validate saving frequency is down a LOT as we save entities in their own system
- Validate entities are force-saved as well!
- MC Still saves everything at once "Saving chunks for level" including entitiy data
- Reintroduction of World-Save is needed in the end
- Add /world reload command
- Implement a TutorialManager
- Commands
- Tutorial-data-Class
- Name, Location, Area
- Item-List to add
- Item-List to remove?
- Clean/clear inventory
- Temp-Save inventory / load inventory?
- Reset flight-data?
- Persistence
- Facade
- Actions
- TutorialPod