SL21W28

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◄ SL21W27 | SL21W29 ►


  • Tutorial brainstorming
    • Basically endless Finish/Win conditions
      • Very high possible complexity
      • Must be drastically simplified to save time
      • Must allow creation of future simple tutorials / explainations
    • Needs a way to start/stop tutorials on the fly
    • Needs a way to (en)force a tutorial
    • Partially cancellable tutorials (not beginner tutorial)
    • Version 1 Rules
      • Ingame ❗-Mark always opens a Desktop-Page for the given Tutorial information
      • Ingame ❗-Mark needs a Title && a management-system? Maybe just static locations visible for everyone? Would be simpler
        • On the other hand coloring them based on the state of completion would be awesome
      • Previous tutorial-information can be viewed on the screen (listing) / automatic helpfiles / wiki
      • Screen shows a completion-state of the tutorial
    • Stage1: Initial spawning, small cool looking asteroid/island/planet
      • ❗-Mark, with text to interact
      • Onclick: closes ❗-Mark, converts terrain?, opens screen, shows welcome-screen, informs about alpha & registration after tutorial
      • "Accept-Button" finishes first stage of tutorial
      • "Your job is to terraform mars"
    • Stage2: Travel to Mars
      • Failure autotravel - crash -> Learn to fly
    • Stage3: Learn to fly / "Reach your crashed spaceship"
      • Teleport to asteroid in space, tutorial starts explaining manual flying
      • Animation shows how to fly
      • Reaching Spaceship + clicking on goal ❗-Mark will start next stage
    • Stage4: ...
    • StageX: Registration
      • Spectator mode, no movement, finish registration / Alpha state
      • Only screen visible. Nothing else.