SL21W28: Difference between revisions
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* '''Tutorial brainstorming''' | *'''Tutorial brainstorming''' | ||
** Basically endless Finish/Win conditions | **Basically endless Finish/Win conditions | ||
*** Very high possible complexity | ***Very high possible complexity | ||
*** Must be drastically simplified to save time | ***Must be drastically simplified to save time | ||
*** Must allow creation of future simple tutorials / explainations | ***Must allow creation of future simple tutorials / explainations | ||
** Needs a way to start/stop tutorials on the fly | **Needs a way to start/stop tutorials on the fly | ||
** Needs a way to (en)force a tutorial | **Needs a way to (en)force a tutorial | ||
** Partially cancellable tutorials (not beginner tutorial) | **Partially cancellable tutorials (not beginner tutorial) | ||
** Version 1 Rules | **Version 1 Rules | ||
*** Ingame ❗-Mark always opens a Desktop-Page for the given Tutorial information | ***Ingame ❗-Mark always opens a Desktop-Page for the given Tutorial information | ||
*** Ingame ❗-Mark needs a Title && a management-system? Maybe just static locations visible for everyone? Would be simpler | ***Ingame ❗-Mark needs a Title && a management-system? Maybe just static locations visible for everyone? Would be simpler | ||
**** On the other hand coloring them based on the state of completion would be awesome | ****On the other hand coloring them based on the state of completion would be awesome | ||
*** Previous tutorial-information can be viewed on the screen (listing) / automatic helpfiles / wiki | ***Previous tutorial-information can be viewed on the screen (listing) / automatic helpfiles / wiki | ||
*** Screen shows a completion-state of the tutorial | ***Screen shows a completion-state of the tutorial | ||
**Stage1: Initial spawning, small cool looking asteroid/island/planet | |||
***❗-Mark, with text to interact | |||
***Onclick: closes ❗-Mark, converts terrain?, opens screen, shows welcome-screen, informs about alpha & registration after tutorial | |||
***"Accept-Button" finishes first stage of tutorial | |||
***"Your job is to terraform mars" | |||
**Stage2: Travel to Mars | |||
***Failure autotravel - crash -> Learn to fly | |||
** Stage3: Learn to fly / "Reach your crashed spaceship" | |||
*** Teleport to asteroid in space, tutorial starts explaining manual flying | |||
*** Animation shows how to fly | |||
*** Reaching Spaceship + clicking on goal ❗-Mark will start next stage | |||
** Stage4: ... | |||
** StageX: Registration | |||
***Spectator mode, no movement, finish registration / Alpha state | |||
***Only screen visible. Nothing else. | |||
*** | *** |
Revision as of 22:28, 13 July 2021
- Tutorial brainstorming
- Basically endless Finish/Win conditions
- Very high possible complexity
- Must be drastically simplified to save time
- Must allow creation of future simple tutorials / explainations
- Needs a way to start/stop tutorials on the fly
- Needs a way to (en)force a tutorial
- Partially cancellable tutorials (not beginner tutorial)
- Version 1 Rules
- Ingame ❗-Mark always opens a Desktop-Page for the given Tutorial information
- Ingame ❗-Mark needs a Title && a management-system? Maybe just static locations visible for everyone? Would be simpler
- On the other hand coloring them based on the state of completion would be awesome
- Previous tutorial-information can be viewed on the screen (listing) / automatic helpfiles / wiki
- Screen shows a completion-state of the tutorial
- Stage1: Initial spawning, small cool looking asteroid/island/planet
- ❗-Mark, with text to interact
- Onclick: closes ❗-Mark, converts terrain?, opens screen, shows welcome-screen, informs about alpha & registration after tutorial
- "Accept-Button" finishes first stage of tutorial
- "Your job is to terraform mars"
- Stage2: Travel to Mars
- Failure autotravel - crash -> Learn to fly
- Stage3: Learn to fly / "Reach your crashed spaceship"
- Teleport to asteroid in space, tutorial starts explaining manual flying
- Animation shows how to fly
- Reaching Spaceship + clicking on goal ❗-Mark will start next stage
- Stage4: ...
- StageX: Registration
- Spectator mode, no movement, finish registration / Alpha state
- Only screen visible. Nothing else.
- Basically endless Finish/Win conditions