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  • force-refresh of a player. Only allow from trusted servers Chunkli PlayerId-Cache now automatically updates old names Add command to force a player refresh via...
    1 KB (182 words) - 16:26, 2 November 2022
  • LandBuySellHtml Idea: Make all commands related to manipulating land/area obsolete Goal1: Land buy/sell area buy/sell as commands Show plot flags on the screen...
    1 KB (177 words) - 18:34, 30 October 2022
  • SL24W17 | SL24W19 ► Big refactor: Merging of Chunkli & Kadi Reason: Per-Player data storage is needed in too many systems now. Specifically the management...
    1 KB (161 words) - 00:14, 6 May 2024
  • kadi.api.commands; import org.bukkit.command.CommandSender; import de.k.chunkli.api.commands.Command; import de.k.chunkli.api.commands.CommandArguments;...
    2 KB (226 words) - 19:34, 21 April 2020
  • work correctly / keep track of last player state Remove name form PUser Replace OwnerId impl of PUser commands with PlayerId (service) Upgrading to Ubuntu...
    1 KB (147 words) - 22:12, 2 November 2022
  • users Create legal / intro screen Player is in specator mode / cannot really move Player is forced to use the screen Player needs to accept AGB Please register...
    1 KB (189 words) - 16:04, 2 November 2022
  • transactions ordered in the wrong direction Only suggest new players on player,player command Added Useroption: KsonTransactionLatestLimit. Allows admins...
    7 KB (964 words) - 16:04, 17 October 2020
  • is [name:account] . pay Kademlia 5      <- RESOLVE PLAYERNAME CAccess.getPlayerIdService().getNameAnyMatching(t); pay :myacc 5       <- OWN ACCOUNT Nickname...
    7 KB (249 words) - 14:08, 20 May 2020
  • FakeStuff Players, Crates, Heads GameProfile-Cache: Local GameProfile Cache that will get updated via Chunkli API and not Mojang API. PlayerId-Cache: Local...
    5 KB (466 words) - 01:03, 2 April 2024
  •  // Description of the Research        // Research PlayerState    // ResearchProgression        // Player technologies    // Finished research tech ( fastest...
    3 KB (467 words) - 00:01, 3 November 2022
  • we might log the action to the account transfer-history to keep a log per player. ConfirmLandActionConfig has @Getter @Setter private boolean needsConfirmation...
    668 bytes (102 words) - 20:31, 27 March 2020
  • reset_all command for edit commands Fake System cleanup FIXME: Do we still need this head correction for Players Fix player rotation protected void sendMetaUpdateExtra(Player...
    595 bytes (71 words) - 23:18, 3 November 2022
  •    syntax = "openingcmd [crate] [cmd]"    syntax = "removecachetexture [player]" // Rewrite GameProfileCache impl to include suffixtree/naming. Move to...
    434 bytes (43 words) - 12:49, 7 April 2020
  • interior (not too big!) used as 'player base' with upgrade/research station on it Implemented Research(Manager/Command), ResearchProgress Wrench Tool: Allows...
    5 KB (650 words) - 23:01, 1 July 2020
  • AbstractFake Add toggling for edit commands / changeoption commands add reset_all command for edit commands If a player is in two groups the disabledPerms...
    8 KB (1,077 words) - 13:15, 5 November 2022
  • Finish the Blueprint Commands for Kadi Implement only selecting plots for the blueprint-area that are usable for the given player Fix desktop being rendered...
    841 bytes (111 words) - 19:05, 3 October 2022
  • Codes, Move away from PlayerChunkMap Feature: Change implementation of commands to fully async Bukkit for some reason wants all commands to be sync by default...
    1 KB (170 words) - 14:01, 4 November 2022
  • fake-moving Player interaction Player fake moving? Replay on interact? Added first waypoint pathing-test with easing funtcions create path from player positions...
    1 KB (153 words) - 23:12, 3 November 2022
  • final Map<IChunkPos, Set<PlayerId>> deliveredTo; is not properly cleaned up on world switches TODO: Implement that Chat/Command packets run async by default...
    2 KB (212 words) - 22:49, 27 May 2023
  • rotation of players is bugged (Add firework rocket to replay recording?, needs addition fake id on record/sending) Todos generally Cleanup commands for Player/Mob/Stand...
    497 bytes (61 words) - 23:13, 3 November 2022
  • help. This can disable/enable the help-texts on command tabcompletion Feature: Add multi-user tell command? /tell name1,name2,name3 Hey guys you all suck :)...
    5 KB (657 words) - 21:55, 12 June 2020
  • getId() - Fix ChunkliInit Facade errors RegionCommands Copy RegionHelper Copy LandXXXHelper Copy CommandsHelper New Stuff 1.13.2 + New Events?(CraftBossBar...
    2 KB (196 words) - 20:23, 3 March 2020
  • of Minecraft Implement stacking of chunk data test command Fix mc always loading world-spawn on player connection Implement a DenyList to disable a set of...
    2 KB (243 words) - 21:39, 3 November 2022
  • hotkey that runs ads automatically (command in chat?) Second sound after the ads are over Add a !tutorial command + a tutorial website with text/image/video...
    9 KB (1,206 words) - 16:30, 31 December 2020
  • IconConverterScript from a command on the server side. Feature: Log all changed files IconConverterScript && print to executing player Doing last cleanups and...
    1 KB (222 words) - 23:40, 3 November 2022
  • Add Stream commands for !navi !fakestuff !area !land !shop !desktop !youtube !kadcon !etm !german !effects Todo: BoardState for each player needs to be...
    1 KB (157 words) - 16:46, 17 October 2020
  • (lookup of item transactions / prism style) but at the same time do not want players to use them that much / be able to clean up our system. Add a function to...
    2 KB (257 words) - 19:17, 18 December 2020
  • inserting saves by name.server:UUID-UUID-UUID-UUID, to hide the seed from players Possibly add seed_location information into a new metadata-field, give islands...
    2 KB (236 words) - 22:25, 11 December 2022
  • an island allow players to randomly regenerate a island with biome X before buying one ( limit the amount of regenerations per new player to 10 - anti troll...
    1 KB (171 words) - 17:53, 29 December 2020
  • ◄ SL21W48 | SL21W50 ► Reimplement ViewDistance per player Implement simdist for single player Implement fakeviewdistance Improved startup-speed of server...
    1 KB (162 words) - 13:59, 4 November 2022
  • the system for all the Bin/Pod systems We need screen commands for players - works like Stands/Players/Mobs list, create, delete, info, finish, move, reset...
    2 KB (272 words) - 23:15, 3 November 2022
  • transactions ordered in the wrong direction Only suggest new players on player,player command Added Useroption: KsonTransactionLatestLimit. Allows admins...
    4 KB (485 words) - 21:54, 12 June 2020
  • board saving/deleting screen saving/deleting Animal-Limits: Add all Animals players want to keep as pets Possibly protect 'named' fish as normal fish despawn...
    7 KB (161 words) - 01:08, 14 March 2020
  • SL20W36 ► 10+ Hours trying to find bugs caused by windows firewall? Reloading command causing some profiles to be reset Implemented research progression shown...
    1 KB (186 words) - 17:21, 17 October 2020
  • fuel usage / damage over time / hot Bug: Newly created world with /world command will have the keep-spawn-loaded flag still on true Improve: On world teleport...
    2 KB (236 words) - 19:09, 10 October 2022
  • Test: Tools crafting Test: LibraryCmds FakeStuff recording & replay Fix: Player-Screens Test: Plants Test: Tutorial bubble Alpha 1 planning: Finish Technology/Research...
    2 KB (324 words) - 15:49, 26 September 2022
  • video!). The first goal is to basically have a large amount of the ingame commands directly accessible by simply clicking on the screen (/land buy, /land...
    2 KB (268 words) - 09:12, 7 July 2020
  • visible as survival player (using packet haxx) UserOption.StructureWireframe Added BlueprintHtml, BlueprintSelectHtml Update asteroid-commands to allow step-by-step...
    2 KB (398 words) - 19:49, 3 October 2022