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=Yup - Public=
<br />
 
=Alpha 1=
*[[Alpha 2]]
*[[Alpha 1 Todo]]
*[[Alpha 1 Setup]]
*[[Alpha 1 General]]
*[[Alpha 1 New Server Setup]]
*[[Alpha 1 Server Setup]] 2022
 
*[[Features]]
 
=Latest=
 
*[[StatusUpdates]]
*[[Screens]]
*[[Worlds]]
*[[Todo]]
*[[Display_Entities|Display Entities]]
*[[Hotswapping]]
 
=Intro=


*Learn, Help, Brainstorm & add Ideas!
*Learn, Help, Brainstorm & add Ideas!
*[[Secret Stuff]]
*[[Secret Stuff]]
*[[Shop]]
*[[API]]
=Not yet started=


==Kades Stuff==
*[[Permissions]]
*[[V1]]
*[[User]]
*UserPods
*UserSettings
*[[Symbols]]
**Flying
**[[Tools]]
**Combat
 
*Random stuff
**[[Shell]]
 
=Kades Stuff=


*[[Kadi]]
*[[Kadi]]
*[[Stream]]
*[[Stream]]
*[[Stream Log]]
*[[Shortcuts]]
*[[Shortcuts]]
*[[TabCompletion]]
*[[TabCompletion]]
*[[Commands]]
*[[Managers]]


==Alpha 1 Sprint==


*[[Alpha 1 Todo]]
[[File:LakesSmall.jpg|200px|right|thumb]]
*[[Alpha 1 Setup]]


[[File:LakesSmall.jpg|200px|right|thumb]]
=General Todos=
==General Todos==


*[[RocketBoots|Rocketboots]][[File:2019-07-16 15.32.50.jpg|600px|right|thumb]]
*[[RocketBoots|Rocketboots]][[File:2019-07-16 15.32.50.jpg|400px|right|thumb]]
*[[Bow|Bows]]
*[[Bow|Bows]]
*[[Tools|Tools]]
*[[Tools|Tools]]
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*[[Account|Account]]
*[[Account|Account]]
*[[Craft]]
*[[Craft]]
*[[User]]




*[[Prism|Prism]]
*[[Prism|Prism]]


==Big Bugs==
=Big Bugs=


*[[Entity Mot Bug|Entity f() mot to high?]]
*[[Entity Mot Bug|Entity f() mot to high?]]
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*[[Library System|Shulkerboxes conceptually do not work great with LibId System]]
*[[Library System|Shulkerboxes conceptually do not work great with LibId System]]
*[https://bugs.mojang.com/browse/MC-153904 (Vanilla) Villagers disappear]
*[https://bugs.mojang.com/browse/MC-153904 (Vanilla) Villagers disappear]
*[[GameProfile]] randomly changed
*SuffixTreeMap concurrency not given
*[[Skylight]] broken in general pretty heavily


==Random==
=Random=


*[[TestCommands|TestCommands]]
*[[TestCommands|TestCommands]]
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*[[ChunkliEffekt]]
*[[ChunkliEffekt]]


==Ideas==
=Ideas=


*[[Netherportal|Allow creation of Netherportals?]]
*[[Netherportal|Allow creation of Netherportals?]]
*[[Endportal|Allow creation of Endportal?]]
*[[Endportal|Allow creation of Endportal?]]
*[[Transportation|Item/Object transportations]]
*[[Transportation|Item/Object transportations]]
*[https://www.spigotmc.org/threads/solved-corpses.34655/?__cf_chl_jschl_tk__=d84edb0256ff589b4715f267837cc1f9ac22db34-1587063477-0-AfbzLRpgRxrmg1VCr6YigC2_yP18uUpmZI0QroZKE7HWEXCwgo4c0U7zF5Oy_3vKMp5i6iLNe1MhUjI8A5DRGoUUBtrUgPLzGX6F94UGGDQUiAmT1FM15p5tJQeUSKzwVRQ1W0oUgL_4wzJaVOG4Ly4OHMD21KJvzNQvsKu8L9KN5O4V2echLyIh-vtD8you3uN_wmiG4psKQ58c34b7zKqH0cuyvJShkaPrUDiIecJFj5wsr-cMgczAL5tF9Wk91x2RD_fekwRcBor6ZPghibMfcZ02TaTKAg1ZBBTz_1gWW-92E2VcOFTEe7INgvYN-g Add corpses to FPlayer & FMob]
*Add 'LagMeter'-Data stats; accessible with spring controller(json)
*Protect accounts with passwords
*Freeze new players on login (auth/register/anti bot) DSGVO / AGB Confirmation on login
*Store inventory-data in User-Profile. Disregard vanilla profile containers?
*[https://wiki.citizensnpcs.co/Characters Cizitens Job ideas (add to Traders/Tools)]
*[https://www.spigotmc.org/resources/procosmetics-185-cosmetics-treasurechests-eula-friendly-1-8-1-15-support.49106/ Cosmetical effects - not really interesting but cool for players]
*Use Blindness effect on teleports
*Mirror-Building Tool?
*Use BossBar to show server reboots
*Launch pads (+ particles), with launchpad directional setups
*Sit on stairs/slabs
*
==Key-Features (New)==
*[[Chunkli]]
**[[MojangAPIProxy]]  <br />Allows higher rate of requests to the API Service without breaking. This is needed especially if running multiple servers behind the same IP-Address. If using multiple Servers behind the same IP this will otherwise cause GameProfile-Requests to timeout (1call/60sec ratelimit). This is needed for FakeStuff Players, Crates, Heads
**GameProfile-Cache: Local GameProfile Cache that will get updated via Chunkli API and not Mojang API.
**PlayerId-Cache: Local (UUID/Name)-Cache. This allows to get the current Name of a User at any point (especially usefull if the user is not online and changed the Name in the meantime).
*Kadi
**LibItem  <br />Generalized Item-Library that can (hopefully) identify all Items used on the Server. It is designed in a way to allow using Hashes at all other points in the Software. Normally you would save/serialize Itemstacks within a Object (FPlayer holding a Sword in its hand). With the Item-Library we only store references to the Library. This allows us to track items easily, allows shopping any item with a unique name and opens the possibility to globally ban a specific item making it unusable.
**LibCmd  <br />A library containing executable commands identified by a unique name. It is possible to make chained fireworks this way or spawn items from fireworks/entities dying etc. This can be used to create special tools. OnBreak Event could cause a command to run at the location
**


==Forum==
=Forum=
[[Forum]]
[[Forum]]


==Getting started==
=Getting started=


*[https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
*[https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]

Revision as of 17:58, 3 April 2023


Alpha 1

Latest

Intro

Not yet started

Kades Stuff


General Todos


Big Bugs

Random

Ideas


Key-Features (New)

  • Chunkli
    • MojangAPIProxy
      Allows higher rate of requests to the API Service without breaking. This is needed especially if running multiple servers behind the same IP-Address. If using multiple Servers behind the same IP this will otherwise cause GameProfile-Requests to timeout (1call/60sec ratelimit). This is needed for FakeStuff Players, Crates, Heads
    • GameProfile-Cache: Local GameProfile Cache that will get updated via Chunkli API and not Mojang API.
    • PlayerId-Cache: Local (UUID/Name)-Cache. This allows to get the current Name of a User at any point (especially usefull if the user is not online and changed the Name in the meantime).
  • Kadi
    • LibItem
      Generalized Item-Library that can (hopefully) identify all Items used on the Server. It is designed in a way to allow using Hashes at all other points in the Software. Normally you would save/serialize Itemstacks within a Object (FPlayer holding a Sword in its hand). With the Item-Library we only store references to the Library. This allows us to track items easily, allows shopping any item with a unique name and opens the possibility to globally ban a specific item making it unusable.
    • LibCmd
      A library containing executable commands identified by a unique name. It is possible to make chained fireworks this way or spawn items from fireworks/entities dying etc. This can be used to create special tools. OnBreak Event could cause a command to run at the location

Forum

Forum

Getting started